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Edit mode

Edit mode is a single toggle that flips the HUD between two states:

  • On — you move and resize the HUD with the mouse (drag, grip, slider).
  • Off — the HUD becomes discreet and click-through (mouse inputs pass to the game, ideal during gameplay).

Turn edit mode on

  1. Open RL Stats Overlay.
  2. Expand the In-game HUD section.
  3. Tick Edit mode at the top of the section.

Edit mode toggle in the settings window

Visually on the HUD:

  • A cyan dashed border shows up on all 4 edges — you finally see the actual hit zone (otherwise it's fully transparent).
  • A chunky cyan grip appears in the bottom-right corner for mouse resizing.
  • The HUD becomes interactive again (no longer click-through) — you can drag it with the mouse.

HUD in edit mode showing the cyan border + bottom-right grip

Drag to move

Left-click and hold anywhere on the HUD (except the grip), drag, release. The position is saved immediately.

Resize with the grip

Left-click and hold on the chunky cyan grip (bottom-right corner), drag to resize. Content (cards, icons, text) scales automatically along with the window — the scale is computed in CSS so the proportions stay correct.

Scale slider (50–250 %)

For precise control without touching the mouse:

  • 50 % = compact HUD (200×150 px at scale 1).
  • 100 % = default size (400×300 px).
  • 250 % = highly visible HUD (1000×750 px).

The slider resizes the window proportionally from the top-left corner, so the content stays visually anchored while you drag.

Scale slider in settings

Pixel-perfect placement (X / Y / W / H)

Below the slider, four numeric fields let you place the HUD pixel-perfect:

  • X / Y — top-left corner position of the window, in physical pixels.
  • W / H — width and height, in physical pixels.

The Step picker (1 / 5 / 10 / 50 px) adjusts the ± button increment.

Turn edit mode off

Uncheck Edit mode or right-click → Lock / unlock on the HUD. The HUD becomes:

  • Click-through — mouse inputs pass to the game.
  • Borderless — fully discreet, ideal for gameplay or streaming.

💡 Don't forget to turn edit mode off before playing — otherwise left clicks on the HUD won't reach the game.